Game Overview
A lost god, a distant mountain temple, and an unforgiving road form the heart of this fantasy roguelite adventure. When We Arrive turns a simple pilgrimage into a series of risky expeditions across forests, swamps, villages, and hostile wilderness, where reaching Auran’s sanctuary is never guaranteed. Its tone sits between storybook fantasy and survival tension: one moment the party is bartering with a local or uncovering a curious landmark, and the next it is rationing supplies after a trap or goblin attack. The destination matters, but the unpredictable trek—and the tales created along it—matters just as much.
Players set out alone or with up to three friends, choosing how to handle the hazards and opportunities that appear along an ever-changing route. Exploration revolves around managing health, food, gear, treasure, and limited inventory choices while deciding which suspicious paths, mounds, chests, and events deserve the risk. Combat encounters, environmental dangers, and random setbacks demand preparation rather than blind aggression, while cooperation can make survival easier—or become a source of deliberate mischief when someone steals the group’s final ration. Failed journeys are still useful, since earned experience unlocks additional classes, abilities, and equipment for future attempts, creating a steady roguelite sense of growth.
What separates When We Arrive from a straightforward dungeon crawler is its focus on the road itself as a shared adventure. Procedural journeys ensure that landscapes, encounters, and secret locations do not unfold identically twice, giving repeated runs a reason to feel like fresh expeditions rather than rehearsed campaigns. The multiplayer setup invites the same mix of teamwork, panic, and friendly betrayal that makes co-op survival games memorable, while solo players can treat each run as a careful test of planning and resource management. Fans of For The King, lightweight tabletop-inspired RPGs, and replayable co-op roguelites should find plenty to like, especially if they enjoy difficult runs where a humble shovel can be as valuable as a powerful relic.
Screenshots
Installation
- Click the green button below to be redirected to UploadHaven.
- Wait 15 seconds, then hit “Free Download.” (Free downloads may be slower — upgrade to UploadHaven Pro for faster speeds.)
- Once downloaded, right-click the .zip file and choose “Extract to When We Arrive.” (You’ll need 7-Zip for this.)
- Open the extracted folder and run the game as administrator.
- Enjoy! 🎮 If you see missing DLL errors, check the <strong>_Redist</strong> folder inside and install what’s needed.
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-7600K or AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 (6GB) or AMD RX 580
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: Standard
Setup Guide & Troubleshooting
How do I fix missing DLL errors for When We Arrive (v1.0.0)?
After extracting When We Arrive (v1.0.0), navigate to the _Redist or _CommonRedist folder inside the game directory and install DirectX, Vcredist, and any other dependencies included.
What should I do if the downloaded file is corrupted?
The full archive is 779.76 MB — make sure your download completed fully before extracting. Use 7-Zip to extract the files. If you still see a "file corrupted" error, re-download and try again.
Why should I run the game as administrator?
Right-click the game executable and select "Run as Administrator" to avoid save file issues and permission errors. This is especially important on the first launch.
How do I update my GPU drivers for this game?
When We Arrive (v1.0.0) requires a NVIDIA GTX 1060 (6GB) or AMD RX 580 or equivalent. Update your NVIDIA or AMD drivers to the latest version for the best performance.
The game won't launch — what should I try?
This game requires Version 11. Try running in compatibility mode, install the latest DirectX runtime, or install the All-in-One VC Redist Package.
My antivirus is blocking the game — is it safe?
Antivirus false positives are common with pre-installed games. Temporarily pause your antivirus during extraction to prevent it from quarantining game files. You can re-enable it after the extraction completes.